Changelog

What's new in Bloom

May 28, 2026
Opus 4.8 in Bloom

Opus 4.8 in Bloom

Opus 4.8 is now available in Bloom. It’s a bit smarter across the board, but more importantly, it’s more efficient. Meaning it will use fewer credits to get the same work done compared to Opus 4.7.

April 28, 2026
Refer Friends, Earn Free Credits

Refer Friends, Earn Free Credits

Invite friends with your unique referral link and earn free credits as they build with Bloom.

You can now earn free Bloom credits by inviting friends to build with Bloom.
Open the new Rewards tab in Settings to find your unique referral link. Share it with a friend, and you’ll both earn credits as they complete milestones in Bloom.
It’s a simple way to bring more builders into Bloom and get extra credits for your next app.
April 25, 2026
GPT 5.5 in Bloom

GPT 5.5 in Bloom

OpenAI's most capable model is now powering your builds.

GPT 5.5 is OpenAI's smartest model yet, released April 23, 2026. It excels at complex, multi-step tasks like writing and debugging code, and can plan and execute end-to-end with minimal guidance. In Bloom, this means faster iteration, fewer errors, and apps that come together more reliably on the first try. It also uses significantly fewer tokens to complete the same tasks, so your credits go further.
April 16, 2026
Opus 4.7 in Bloom

Opus 4.7 in Bloom

Claude Opus 4.7 is now available in Bloom. It is a big step up in terms of creative reasoning and coding abilities, allowing you to build even better apps. We have also noticed it is significantly better at using reference images to build UIs.

  • Added Claude Opus 4.7 (medium and high reasoning efforts)
  • Added redeemable credits rewards
  • Added a new particle reveal experience for rewards with variable credit amounts
  • Improved OAuth loading and consent screens
  • Users with restricted credits were sometimes blocked incorrectly when general credits ran out
  • Settings deep links are more reliable and no longer reopen sign-in unexpectedly
  • Fixed changelog "What's New" modal not appearing
  • Fixed drag handle position
April 14, 2026
Build Universal Apps in Bloom

Build Universal Apps in Bloom

Preview both mobile and web while you build, toggle between them with one click, and every change updates both in real time.

Bloom now builds for the web, not just mobile. Every app you create works on iOS, Android, and the web from a single codebase. Go mobile-first, web-first, or both.
The preview panel now includes a web/mobile toggle so you can switch between a browser layout and a phone device frame while you build.
Preview switcher
Toggle between web and mobile preview
If you're building something people will use on a computer, switch to web preview and make sure the layout takes advantage of the extra space. Available now for all users on web.
April 1, 2026
Build Web Apps in Bloom

Build Web Apps in Bloom

Bloom now builds for the web, not just mobile. Every app you create works on iOS, Android, and the web from a single codebase. Go mobile-first, web-first, or both.

Bloom now builds for the web, not just mobile. Every app you create works on iOS, Android, and the web from a single codebase. Go mobile-first, web-first, or both.
The preview panel now includes a web/mobile toggle so you can switch between a browser layout and a phone device frame while you build.
If you're building something people will use on a computer, switch to web preview and make sure the layout takes advantage of the extra space. Available now for all users on web.
February 1, 2026
Set a Custom Icon for Your Bloom App

Set a Custom Icon for Your Bloom App

You can now set your own icon for any app you build in Bloom.

You can now set your own icon for any app you build in Bloom.
Upload an image from your files or choose from the built-in options in the app settings. The icon shows up on your home screen when the app is installed, in the Bloom editor when browsing your apps, and anywhere the app is shared.
This is a small thing that makes your apps feel more finished. If you're building something you're going to share or use regularly, having a proper icon instead of a default placeholder makes a difference.
To set one: open your app settings and look for the icon section.
February 1, 2026
Opus 4.6 is Now the Default Model

Opus 4.6 is Now the Default Model

We've upgraded the default model for building your Blooms to Opus 4.6 and it's available to everyone, right now.

We've upgraded the default model for building your Blooms to Opus 4.6 and it's available to everyone, right now.
No settings to change, no plan required. When you describe your app, Bloom is already using Opus 4.6 under the hood.
What this means for you Opus 4.6 is meaningfully smarter at understanding what you're trying to build. Expect better first pass results, more accurate UI layouts, and fewer rounds of back and forth to get your app where you want it.
How to try it Open Bloom and start describing something. That's it, you're already using it.
If you notice a difference (good or bad), let us know. We read everything.
Open Bloom →
January 14, 2026
Watch the Agent Write Code in Real Time

Watch the Agent Write Code in Real Time

Code streaming is now live in Bloom.

When the agent writes or edits a file, you can now see the code appear line by line as it happens. Previously you'd send a prompt and wait for the result. Now you can follow along as the agent works.
This makes a few things better:
You know it's working Long builds no longer feel like a black box. You can see progress in real time rather than waiting and wondering.
You can catch problems earlier If the agent starts writing something that looks wrong, you can stop it before it finishes and rephrase. No need to wait for the full result.
It's just more satisfying Watching code appear and an app take shape is a better experience than a spinner.
Code streaming is on by default. Nothing to enable.
January 11, 2026
Version History is Now Available in Bloom

Version History is Now Available in Bloom

Every time the agent makes a change to your app, that state is saved as a version. Open version history to browse through the timeline of your app and revert to any point with one tap.

This changes how you can work with Bloom:
Experiment without risk Try something you're not sure about. If it doesn't work out, go back. You don't have to be careful about breaking things.
Recover from bad builds If the agent makes a change that breaks something and you don't notice until a few builds later, version history lets you find the last good state and restore it.
Compare changes over time Browse the history to see how your app evolved and understand what changed between versions.
Version history is available in the editor under the history tab. All your existing apps already have their history saved.
January 10, 2026
Upload Images and Assets Into Your App

Upload Images and Assets Into Your App

You can now upload media directly into Bloom and use it in your app.

Upload images, icons, or other assets and they get stored in your app's file storage. The agent can then reference them when building, so you can say things like "use the logo I uploaded as the header image" and it will use the actual file.
Assets show up in the asset panel in the editor. You can manage, replace, or delete them from there.
This is available on all plans. Storage limits vary by plan, with Pro getting 5 GB.
January 9, 2026
Attach Files to Your Prompts

Attach Files to Your Prompts

You can now attach files directly in the chat when building your app.

Drag a file into the input or use the attachment button to add it to your message. The agent reads the file and uses it as context for whatever you're asking it to build.
A few ways people are using this:
CSV or JSON data Describe a table or list view and attach the data file. The agent can model your schema directly from your actual data rather than guessing.
Design references Attach a screenshot or mockup and tell the agent to match it. Works well for getting layouts close on the first pass.
Spec documents If you have a requirements doc, product brief, or any structured description of what you want, attach it and the agent will use it.
File attachments work on web and iOS.
January 8, 2026
You Can Now Choose Your Model in Bloom

You Can Now Choose Your Model in Bloom

The model selector is now available in the editor on web and iOS.

By default, Bloom uses the best available model for building. But if you want to switch, you can now do it from the editor without any settings changes. Different models have different strengths, and some builds benefit from switching.
The selector shows you what's available on your plan. Some models are available to all users, others are on paid plans only.
To try it: open the editor, look for the model indicator near the chat input, and tap it to see your options.
January 1, 2026
The Agent Now Asks Before It Builds

The Agent Now Asks Before It Builds

We've added a new step to how Bloom handles prompts. When you describe something and the agent needs more context to get it right, it now asks you a short set of clarifying questions before building.

We've added a new step to how Bloom handles prompts. When you describe something and the agent needs more context to get it right, it now asks you a short set of clarifying questions before building.
You answer them, the agent uses your answers, and the result is closer to what you actually wanted on the first try.
How it works The questions are short and specific. Multiple choice where possible, short text input when needed. It takes 20 to 30 seconds to answer a typical set.
The agent only asks when it genuinely needs to. Simple changes and clear prompts go straight to building as normal.
Why we built it The biggest source of wasted credits and frustration was the agent guessing wrong and having to redo work. This fixes the root cause: giving the agent the information it needs before it starts.
Keyboard shortcuts On web, you can use number keys to select multiple choice answers and Tab to move between questions without touching the mouse.
Human in the Loop is available to all users on web and iOS.
December 1, 2025
Buy More Credits Without Changing Your Plan

Buy More Credits Without Changing Your Plan

Credit top-ups are now available.

If you run low on credits before your next billing cycle, you can buy more from your account page. Top-ups are one-time purchases that add to your current balance immediately. They don't affect your plan or your next renewal.
This is useful if you're in the middle of a big build and don't want to slow down, or if your monthly limit isn't quite enough but you don't need a full plan upgrade.
Top-ups are available to all paid users. Head to your account page and look for the credits section to see the options.
November 20, 2025
We Redesigned the First-Run Experience

We Redesigned the First-Run Experience

If you sign up for Bloom today, the onboarding is different.

When your first app is generating, Bloom now shows tips and context alongside the build. Instead of watching a loading state, you see what's happening, why it takes time, and what you can do once it's ready.
We also updated the questions we ask during setup. They're shorter and more focused, so we can do a better job of tailoring your first experience to what you're actually trying to build.
If you signed up before this change, you can replay onboarding from your account settings if you want to see it.
November 19, 2025
Bloom Apps Now Support App Clips

Bloom Apps Now Support App Clips

Anyone can now try a Bloom app from a link on iOS without downloading or installing anything.

When you share your app link, iPhone users who don't have it installed will get an App Clip experience instead of a blank page. They can use the core features of your app immediately, right from the share sheet or a browser tap.
This is useful for a few things:
Sharing with people who won't install an app If you're showing your app to someone and don't want to ask them to go to the App Store, send them the link. It just works.
Getting faster feedback Testers can try your app without any friction. No TestFlight, no setup.
App Clip support is on by default for all Bloom apps. Nothing to configure.
November 19, 2025
We Updated Our Plans and Pricing

We Updated Our Plans and Pricing

We've made changes to the credit limits and features across our Starter, Premium, and Pro plans.

Here's what's in each plan now:
Free A limited number of credits to try Bloom and see what it can build.
Starter 3,500 credits per month, downloadable code, and faster previews.
Premium 8,750 credits per month, two-way GitHub sync, and early access to new features.
Pro 17,500 credits per month, 5 GB file storage, and priority support.
If you're on a paid plan, your account has already been updated to the new limits. Check your account page to see your current balance and plan details.
If you have questions about what changed for your account specifically, reach out via in-app support.
November 12, 2025
In-App Support Is Now Powered by Intercom

In-App Support Is Now Powered by Intercom

We've moved our support chat from Featurebase to Intercom.

The help button is in the same place. Tap it from anywhere in Bloom to open a conversation. What's changed is the experience on the other side: faster responses, better routing, and a cleaner thread history.
Paid users get priority responses. If you're on a free plan and have something urgent, you're still welcome to post in Community Support and we'll help.
One thing to note: your old Featurebase conversations didn't carry over. If you had an open issue we hadn't resolved, please open a new thread in Intercom and reference the original so we can pick it up.
October 21, 2025
The Bloom iOS App Has a New Design

The Bloom iOS App Has a New Design

We've redesigned the Bloom iOS app with native liquid glass effects throughout the editor and home screen.

The glass surfaces, tab bar, and editor panels now use the same material design system that Apple uses in iOS itself. It adapts to your wallpaper, responds to light and dark mode, and feels like it belongs on iPhone rather than being a web app wrapped in a shell.
This was a significant rewrite of how we render UI on mobile. Beyond looking better, it also performs better, especially when switching between apps or opening the editor.
Update the app from the App Store to get it.
August 1, 2025
See What the Agent Is Thinking Before It Builds

See What the Agent Is Thinking Before It Builds

The agent now shows its thinking step in real time before it starts writing code.

When you send a prompt, you'll see the agent reason through the problem first. It figures out what needs to change, what files to look at, and what approach to take before touching anything.
This is useful for a couple of reasons:
Catch misunderstandings early If the agent has interpreted your prompt differently than you intended, you'll see it in the thinking step before any code is written. You can stop it and rephrase rather than waiting for a full build to come back wrong.
Understand what the agent is doing Builds are less of a black box now. You can follow along and get a sense of how the agent thinks about your app.
The thinking step appears automatically. No setting to turn on.
May 1, 2025
Apple Sign In Is Now Available

Apple Sign In Is Now Available

You can now sign in to Bloom with Apple. It works on bloom.diy and in the iOS app, and sits alongside Google and email as a full sign in option.

If you've been waiting to create an account, or want to switch how you log in, head to the sign in screen and you'll see the option there.